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	<id>https://wiki.dune2k.com/index.php?action=history&amp;feed=atom&amp;title=Dune_II_buildings</id>
	<title>Dune II buildings - Revision history</title>
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	<updated>2026-04-30T01:35:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dune2k.com/index.php?title=Dune_II_buildings&amp;diff=1985&amp;oldid=prev</id>
		<title>Timenn: added building descriptions</title>
		<link rel="alternate" type="text/html" href="https://wiki.dune2k.com/index.php?title=Dune_II_buildings&amp;diff=1985&amp;oldid=prev"/>
		<updated>2006-07-01T14:52:02Z</updated>

		<summary type="html">&lt;p&gt;added building descriptions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Games]]&lt;br /&gt;
{{Dune games|image= &amp;lt;!-- Insert image here --&amp;gt;}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
This page lists all buildings that can be constructed in [[Dune II]].&lt;br /&gt;
&lt;br /&gt;
=== Construction Yard ===&lt;br /&gt;
:&amp;#039;&amp;#039;This building is built by deploying a [[Dune II units#Mobile Construction Vehicle|Mobile Construction Vehicle]].&amp;#039;&amp;#039;&lt;br /&gt;
* Building size: 2x2 tiles&lt;br /&gt;
* First available: Mission 1&lt;br /&gt;
* Upgrades:&lt;br /&gt;
*# [[Dune II buildings#Large Concrete Slab|Large Concrete Slab]]&lt;br /&gt;
*# [[Dune II buildings#Rocket Turret|Rocket Turret]]: 200 credits&lt;br /&gt;
&lt;br /&gt;
The Construction Yard is the only building which is present to the player at the start of a new mission. The Construction Yard allows the player to construct new buildings. This building can be built by deploying an MCV to a clear spot, and does not have to be placed on pavement to avoid damage. The Construction Yard the player starts with is the only building that doesn&amp;#039;t take damage over time.&lt;br /&gt;
&lt;br /&gt;
=== Small Concrete Slab ===&lt;br /&gt;
:&amp;#039;&amp;#039;This building serves as pavement for other buildings and can&amp;#039;t be selected or repaired.&amp;#039;&amp;#039;&lt;br /&gt;
* Required building: [[Dune II buildings#Construction Yard|Construction Yard]]&lt;br /&gt;
* Building size: 1 tile&lt;br /&gt;
* Cost: 5 credits&lt;br /&gt;
* First available: Mission 1&lt;br /&gt;
&lt;br /&gt;
The Small Concrete Slab is not really a building but serves as pavement for other buildings. New buildings that are only partially placed, or not at all, on pavement start damaged.&lt;br /&gt;
&lt;br /&gt;
=== Large Concrete Slab ===&lt;br /&gt;
:&amp;#039;&amp;#039;This building serves as pavement for other buildings and can&amp;#039;t be selected or repaired.&amp;#039;&amp;#039;&lt;br /&gt;
* Required building: [[Dune II buildings#Construction Yard|Construction Yard]] (must be upgraded once)&lt;br /&gt;
* Building size: 2x2 tiles&lt;br /&gt;
* Cost: 20 credits&lt;br /&gt;
* First available: Mission 4&lt;br /&gt;
&lt;br /&gt;
The Large Concrete Slab is a larger version of the Small Concrete Slab which allows for faster placement of pavement.&lt;br /&gt;
&lt;br /&gt;
=== Wall ===&lt;br /&gt;
:&amp;#039;&amp;#039;This building can&amp;#039;t be selected or repaired.&amp;#039;&amp;#039;&lt;br /&gt;
* Required building: [[Dune II buildings#Outpost|Outpost]]&lt;br /&gt;
* Building size: 1 tile&lt;br /&gt;
* Cost: 50 credits&lt;br /&gt;
* First available: Mission 4&lt;br /&gt;
&lt;br /&gt;
The Wall serves as a barricade for all units, and must be destroyed before units can go through it. The Wall does not have to be placed on pavement to avoid damage.&lt;br /&gt;
&lt;br /&gt;
=== Windtrap ===&lt;br /&gt;
* Required building: [[Dune II buildings#Construction Yard|Construction Yard]]&lt;br /&gt;
* Building size: 2x2 tiles&lt;br /&gt;
* Cost: 300 credits&lt;br /&gt;
* First available: Mission 1&lt;br /&gt;
* Power output: 100&lt;br /&gt;
&lt;br /&gt;
The Windtrap is the only building that provides power. Power is needed for only some buildings to function properly, but most buildings do drain power. The initial power output of a Windtrap is 100 (unit is unknown) but as it gets damaged the power output decreases.&lt;br /&gt;
&lt;br /&gt;
=== Refinery ===&lt;br /&gt;
* Reguired building: [[Dune II buildings#Windtrap|Windtrap]]&lt;br /&gt;
* Building size: 3x2 tiles&lt;br /&gt;
* Cost: 400 credits&lt;br /&gt;
* First available: Mission 1&lt;br /&gt;
* Power needed: 30&lt;br /&gt;
* Spice capacity: 1000 credits&lt;br /&gt;
&lt;br /&gt;
When a Refinery is built a free [[Dune II units#Harvester|Harvester]] is delivered. When the Harvester is fully loaded it will return to the Refinery and begin unloading the spice, converting it into credits. When the amount of spice exceeds the total spice capacity of all Refineries and [[Dune II buildings#Silo|Silo&amp;#039;s]] that spice is lost. &lt;br /&gt;
&lt;br /&gt;
=== Outpost ===&lt;br /&gt;
* Required building: [[Dune II buildings#Windtrap|Windtrap]]&lt;br /&gt;
* Building size: 2x2 tiles&lt;br /&gt;
* Cost: 400 credits&lt;br /&gt;
* First available: Mission 2&lt;br /&gt;
* Power needed: 30&lt;br /&gt;
Can&amp;#039;t function without sufficient power&lt;br /&gt;
&lt;br /&gt;
=== Silo ===&lt;br /&gt;
* Required building: [[Dune II buildings#Refinery|Refinery]]&lt;br /&gt;
* Building size: 2x2 tiles&lt;br /&gt;
* Cost: 150 credits&lt;br /&gt;
* First available: Mission 2&lt;br /&gt;
* Spide capacity: 1000 credits&lt;br /&gt;
&lt;br /&gt;
=== Barracks ===&lt;br /&gt;
* Required building: [[Dune II buildings#Outpost|Outpost]]&lt;br /&gt;
* Building size: 2x2 tiles&lt;br /&gt;
* Cost: 300 credits&lt;br /&gt;
* First available: Mission 2&lt;br /&gt;
* Power needed: 10&lt;br /&gt;
* Upgrades:&lt;br /&gt;
*# [[Dune II units#Light Infantry|Light Infantry Squad]]: 150 credits&lt;br /&gt;
&lt;br /&gt;
=== WOR ===&lt;br /&gt;
* Building size: 2x2 tiles&lt;br /&gt;
* First available: Mission 2&lt;br /&gt;
* Upgrades:&lt;br /&gt;
*# [[Dune II units#Heavy Trooper|Heavy Trooper Squad]]&lt;br /&gt;
&lt;br /&gt;
=== Light Factory ===&lt;br /&gt;
* Required building: [[Dune II buildings#Refinery|Refinery]]&lt;br /&gt;
* Building size: 2x2 tiles&lt;br /&gt;
* Cost: 400 credits&lt;br /&gt;
* First available: Mission 2 (for [[House Harkonnen]] it is first available in mission 3)&lt;br /&gt;
* Power needed: 20&lt;br /&gt;
* Upgrades:&lt;br /&gt;
*# [[Dune II units#Quad|Quad]]: 200 credits&lt;br /&gt;
&lt;br /&gt;
=== Heavy Factory ===&lt;br /&gt;
* Required building: [[Dune II buildings#Light Factory|Light Factory]]&lt;br /&gt;
* Building size: 3x2 tiles&lt;br /&gt;
* Cost: 600 credits&lt;br /&gt;
* First available: Mission 4&lt;br /&gt;
* Power needed: 35&lt;br /&gt;
* Upgrades:&lt;br /&gt;
*# [[Dune II units#Mobile Construction Vehicle|Mobile Construction Vehicle]]: 300 credits&lt;br /&gt;
*# [[Dune II units#Rocket Tank|Rocket Tank]] ([[House Ordos]] doesn&amp;#039;t have this upgrade option)&lt;br /&gt;
*# [[Dune II units#Siege Tank|Siege Tank]]&lt;br /&gt;
&lt;br /&gt;
=== Hi-Tech Factory ===&lt;br /&gt;
* Required building: [[Dune II buildings#Light Factory|Light Factory]]&lt;br /&gt;
* Building size: 3x2 tiles&lt;br /&gt;
* Cost: 500 credits&lt;br /&gt;
* First available: Mission 6&lt;br /&gt;
* Upgrades:&lt;br /&gt;
*# [[Dune II units#Ornithopter|Ornithopter]] ([[House Harkonnen]] doesn&amp;#039;t have this upgrade option)&lt;br /&gt;
&lt;br /&gt;
=== Cannon Turret ===&lt;br /&gt;
* Required building: [[Dune II buildings#Outpost|Outpost]]&lt;br /&gt;
* Building size: 1 tile&lt;br /&gt;
* Cost: 125 credits&lt;br /&gt;
* First available: Mission 5&lt;br /&gt;
&lt;br /&gt;
=== Rocket Turret ===&lt;br /&gt;
* Required building: [[Dune II buildings#Outpost|Outpost]] but also needs an upgraded [[Dune II buildings#Construction Yard|Construction Yard]]&lt;br /&gt;
* Building size: 1 tile&lt;br /&gt;
* Cost: 250 credits&lt;br /&gt;
* First available: Mission 6&lt;br /&gt;
Can&amp;#039;t function without sufficient power&lt;br /&gt;
&lt;br /&gt;
=== Repair Facility ===&lt;br /&gt;
* Required building: [[Dune II buildings#Light Factory|Light Factory]]&lt;br /&gt;
* Building size: 3x2 tiles&lt;br /&gt;
* Cost: 700 credits&lt;br /&gt;
&lt;br /&gt;
=== House of Ix ===&lt;br /&gt;
* Required building: [[Dune II buildings#Starport|Starport]]&lt;br /&gt;
* Building size: 2x2 tiles&lt;br /&gt;
* Cost: 500 credits&lt;br /&gt;
* First available: Mission 7&lt;br /&gt;
&lt;br /&gt;
=== Starport ===&lt;br /&gt;
* Required building: [[Dune II buildings#Refinery|Refinery]]&lt;br /&gt;
* Building size: 3x3 tiles&lt;br /&gt;
* Cost: 500 credits&lt;br /&gt;
* First available: Mission 6&lt;br /&gt;
* Power needed: 30&lt;br /&gt;
&lt;br /&gt;
=== Palace ===&lt;br /&gt;
* Required building: [[Dune II buildings#Starport|Starport]]&lt;br /&gt;
* Building size: 3x3 tiles&lt;br /&gt;
* Cost: 999 credits&lt;br /&gt;
* First available: Mission 8&lt;/div&gt;</summary>
		<author><name>Timenn</name></author>
	</entry>
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