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	<title>Emperor: Battle for Dune - Revision history</title>
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	<updated>2026-04-30T01:37:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dune2k.com/index.php?title=Emperor:_Battle_for_Dune&amp;diff=9712&amp;oldid=prev</id>
		<title>Dunenewt at 21:33, 17 March 2009</title>
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		<updated>2009-03-17T21:33:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Dune games|image=http://larr.artoupie.com/gallerie/78/379.jpg}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Emperor: Battle for Dune&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is the third [[Dune games|Dune game]] made by [[Westwood Studios]] and was released in 2001. This real-time strategy game was the sequel to [[Dune 2000]].&lt;br /&gt;
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While having an interface similar to the &amp;#039;&amp;#039;Command and Conquer&amp;#039;&amp;#039; series produced by the same company, it added enough features - such as a 3D engine and in-battle reinforcements - to provide an interesting change of pace. Features of note are the fairly non-linear campaign, featuring randomized events, and the fast pace relative to the earlier Dune games. The three Houses also featured new units in their ranks, with new abilities.&lt;br /&gt;
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Criticisms of the game are not as much as that of its predecessor, Dune 2000 but it still suffered from poor AI with the computer controlled player attacking the human player with a similar strategy that can be predicted and thereafter countered effectively. Further, the game&amp;#039;s bad AI includes a lack of combining units of different abilities as the missions can be won by building only a particular type of combat unit.&lt;br /&gt;
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Like Dune 2000, the game featured all new full-motion video cutscenes, somewhat based more on the original movie. The most notable inclusions were those of the roles of the Duke Achillus being played by &amp;#039;&amp;#039;Star Trek&amp;#039;&amp;#039;&amp;#039;s Michael Dorn.&lt;br /&gt;
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The three main Houses were [[House Atreides]], [[House Harkonnen]], and [[House Ordos]].  There were also five available subhouses, which were [[Ix]], [[Guild]], [[Fremen]], [[Tleilaxu]], or the [[Sardaukar]].  During the campaign mode, your choice of House and the actions taken by the player would determine which subhouses would be at your disposal, but in the Skirmish mode, up to 2 subhouses can be chosen, regardless of what main House is chosen.&lt;br /&gt;
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==Units and Structures==&lt;br /&gt;
*[[Emperor: Battle for Dune Structures|Structures]]&lt;br /&gt;
*[[Emperor: Battle for Dune Base Defences|Base Defences]]&lt;br /&gt;
*[[Emperor: Battle for Dune Atreides Units|House Atreides Units]]&lt;br /&gt;
*[[Emperor: Battle for Dune Harkonnen Units|House Harkonnen Units]]&lt;br /&gt;
*[[Emperor: Battle for Dune Ordos Units|House Ordos Units]]&lt;br /&gt;
*[[Emperor: Battle for Dune Subhouse Buildings|Subhouse Buildings]]&lt;br /&gt;
*[[Emperor: Battle for Dune Subhouse Units|Subhouse Units]]&lt;br /&gt;
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==Manual==&lt;br /&gt;
*[[Hotkeys]]&lt;/div&gt;</summary>
		<author><name>Dunenewt</name></author>
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