Difference between revisions of "Battle for Dune: War of Assassins"
Line 27: | Line 27: | ||
We aim to make the closest and most enjoyable first person version of Emperor: Battle for Dune on the W3D engine. We aim to try and include of the RTS' features and more, with some gameplay twists of our own. | We aim to make the closest and most enjoyable first person version of Emperor: Battle for Dune on the W3D engine. We aim to try and include of the RTS' features and more, with some gameplay twists of our own. | ||
[Frequently Asked Questions] | |||
If you have any questions about the game or anything concerning it then please read this topic first and then ask if there if your question hasn't already been answered, you can find the topic [http://www.battlefordune.eu/forums/index.php?showtopic=1216&pid=7267&st=0&#entry7267 here]. |
Revision as of 10:06, 10 March 2010
An upcoming FPS game based in the Duniverse. Playable factions include House Atreides, House Harkonnen, and House Ordos.
[The Team]
TeamWolf - Lead Producer/Terrain Modeller
cnc95fan - Lead Producer/Level Edit
LR01 - Co Producer/Modeller
Peerawat9 - Sound Engineer
gtp0rong - 2D Graphics
Fz007 - Weapons Modeller
Jens - Coder
Cloud - Terrain Modeller
Zunnie - Serverside Coding
[Our Aim]
We aim to make the closest and most enjoyable first person version of Emperor: Battle for Dune on the W3D engine. We aim to try and include of the RTS' features and more, with some gameplay twists of our own.
[Frequently Asked Questions]
If you have any questions about the game or anything concerning it then please read this topic first and then ask if there if your question hasn't already been answered, you can find the topic here.