Difference between revisions of "Battle for Dune: War of Assassins"

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We aim to make the closest and most enjoyable first person version of Emperor: Battle for Dune on the W3D engine. We aim to try and include of the RTS' features and more, with some gameplay twists of our own.
We aim to make the closest and most enjoyable first person version of Emperor: Battle for Dune on the W3D engine. We aim to try and include of the RTS' features and more, with some gameplay twists of our own.
[Frequently Asked Questions]
If you have any questions about the game or anything concerning it then please read this topic first and then ask if there if your question hasn't already been answered, you can find the topic [http://www.battlefordune.eu/forums/index.php?showtopic=1216&pid=7267&st=0&#entry7267 here].

Revision as of 10:06, 10 March 2010

An upcoming FPS game based in the Duniverse. Playable factions include House Atreides, House Harkonnen, and House Ordos.


[The Team]

TeamWolf - Lead Producer/Terrain Modeller

cnc95fan - Lead Producer/Level Edit

LR01 - Co Producer/Modeller

Peerawat9 - Sound Engineer

gtp0rong - 2D Graphics

Fz007 - Weapons Modeller

Jens - Coder

Cloud - Terrain Modeller

Zunnie - Serverside Coding

Website

[Our Aim]

We aim to make the closest and most enjoyable first person version of Emperor: Battle for Dune on the W3D engine. We aim to try and include of the RTS' features and more, with some gameplay twists of our own.


[Frequently Asked Questions]

If you have any questions about the game or anything concerning it then please read this topic first and then ask if there if your question hasn't already been answered, you can find the topic here.