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- ...)''' - T (press once to select all on screen, press again to select all on map) ...s''' - P (press once to select all on screen, press again to select all on map) ...2 KB (389 words) - 13:46, 17 March 2009
- ...overing Dune 2000. Eventually after people like DayOfWar and Samah created map editors and the small community stayed active. With the biggest archive of ...ttention and advertising from Westwood it deserved. Westwood did release a map editor and mods were much easier to make then Dune 2000. Unfortunetly Emper ...3 KB (506 words) - 12:48, 17 March 2009
- ...e map, with an exception to units' line of sight. As the units explore the map, the darkness is removed for the duration of the game. ...4 KB (678 words) - 11:39, 10 March 2010
- ...ryalls that drop scripted reinforcements to get stuck at the border of the map. * The corners of the map are no longer revealed from shroud at the beginning of the mission. ...5 KB (793 words) - 05:30, 11 March 2010
- ...esigned to stop enemy infantry and vehicles. To build a wall, click on the map where you want to start the wall and then click where you want it to end. T ...2 KB (354 words) - 18:10, 9 May 2008
- ...any opponent within its area, causing them to flee uncontrollably off the map, thus allowing your forces to move in and wreak destruction unimpeded. ...4 KB (608 words) - 18:03, 9 May 2008
- ...id you ever try and use character models from some of your other novels to map out those of the Dune novels? Were any characters based on people you have ...17 KB (3,079 words) - 17:54, 6 March 2010