Dune II Units

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The units of Dune II.

Harvester

Type: Spice Recovery Vehicle

Armour: Medium

Armament: None

Crew: 5

Speed: 32 km/h (tracked)

The Harvester separates spice from the sand. Unusable sand is then dumped through the exhaust system. Once filled, the Harvester will automatically take raw spice to the Refinery for processing.


MCV (Mobile Construction Vehicle)

Type: Base Deployment Vehicle

Armour: Medium

Armament: None

Crew: 15

Speed: 36 km/h (tracked)

The MCV scout vehicle is used to find rock outcroppings suitable for erections of new installations. Upon locating an appropriate site the MCV will transform itself to a Construction Yard.


Infantry

Type: Ground Based Military Units

Armour: Light

Armament: 9mm RP Assault Rifles

Units: 1 to 3

Speed: 5 km/h (foot)

Infantry consists of lightly armoured foot soldiers, equipped with 9mm RP assault rifles which fire armour piercing rounds. Infantry have a limited firing range and speed.


Troopers

Type: Ground Based Military Units

Armour: Light

Armament: 10mm Rotary Cannons; FS Rockets

Units: 1 to 3

Speed: 12 km/h (foot)

Troopers are armed with 10mm Rotary Cannons firing armour piercing incendiary rounds and FS rockets. Troopers wear heavy, mechanised power suits which enhance performance and speed.

Trike

Type: Light Recon/Strike Vehicle

Armour: Light

Armament: Dual 20mm cannons

Crew: 2

Speed: 72 km/h (wheel)

The Trike is a lightly armoured, three-wheeled, vehicle which fires armour piercing rounds. It has limited firing range, but moves rapidly.


Quad

Type: Light Attack Vehicle

Armour: Light

Armament: Dual 30mm cannons

Crew: 2

Speed: 59 km/h (wheel)

The Quad is a lightly armoured, four-wheeled vehicle which fires armour piercing incendiary rounds. The slower Quad is stronger than the Trike in both armour and firepower.


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