Dune II Units
The units of Dune II.
Harvester
Type: Spice Recovery Vehicle
Armour: Medium
Armament: None
Crew: 5
Speed: 32 km/h (tracked)
The Harvester separates spice from the sand. Unusable sand is then dumped through the exhaust system. Once filled, the Harvester will automatically take raw spice to the Refinery for processing.
MCV (Mobile Construction Vehicle)
Type: Base Deployment Vehicle
Armour: Medium
Armament: None
Crew: 15
Speed: 36 km/h (tracked)
The MCV scout vehicle is used to find rock outcroppings suitable for erections of new installations. Upon locating an appropriate site the MCV will transform itself to a Construction Yard.
Infantry
Type: Ground Based Military Units
Armour: Light
Armament: 9mm RP Assault Rifles
Units: 1 to 3
Speed: 5 km/h (foot)
Infantry consists of lightly armoured foot soldiers, equipped with 9mm RP assault rifles which fire armour piercing rounds. Infantry have a limited firing range and speed.
Troopers
Type: Ground Based Military Units
Armour: Light
Armament: 10mm Rotary Cannons; FS Rockets
Units: 1 to 3
Speed: 12 km/h (foot)
Troopers are armed with 10mm Rotary Cannons firing armour piercing incendiary rounds and FS rockets. Troopers wear heavy, mechanised power suits which enhance performance and speed.
Trike
Type: Light Recon/Strike Vehicle
Armour: Light
Armament: Dual 20mm cannons
Crew: 2
Speed: 72 km/h (wheel)
The Trike is a lightly armoured, three-wheeled, vehicle which fires armour piercing rounds. It has limited firing range, but moves rapidly.
Quad
Type: Light Attack Vehicle
Armour: Light
Armament: Dual 30mm cannons
Crew: 2
Speed: 59 km/h (wheel)
The Quad is a lightly armoured, four-wheeled vehicle which fires armour piercing incendiary rounds. The slower Quad is stronger than the Trike in both armour and firepower.
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